Example of IEEE MultiMedia format
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Example of IEEE MultiMedia format Example of IEEE MultiMedia format Example of IEEE MultiMedia format Example of IEEE MultiMedia format Example of IEEE MultiMedia format Example of IEEE MultiMedia format Example of IEEE MultiMedia format
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Example of IEEE MultiMedia format Example of IEEE MultiMedia format Example of IEEE MultiMedia format Example of IEEE MultiMedia format Example of IEEE MultiMedia format Example of IEEE MultiMedia format Example of IEEE MultiMedia format
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IEEE MultiMedia — Template for authors

Publisher: IEEE
Categories Rank Trend in last 3 yrs
Media Technology #6 of 61 up up by 3 ranks
Computer Science Applications #114 of 693 up up by 42 ranks
Hardware and Architecture #30 of 157 up up by 11 ranks
Signal Processing #23 of 108 up up by 5 ranks
Software #82 of 389 up up by 41 ranks
journal-quality-icon Journal quality:
High
calendar-icon Last 4 years overview: 149 Published Papers | 995 Citations
indexed-in-icon Indexed in: Scopus
last-updated-icon Last updated: 13/05/2022
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Related Journals

open access Open Access

Springer

Quality:  
High
CiteRatio: 4.1
SJR: 0.337
SNIP: 0.919
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IEEE

Quality:  
High
CiteRatio: 10.8
SJR: 1.075
SNIP: 2.756
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Elsevier

Quality:  
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CiteRatio: 8.7
SJR: 0.687
SNIP: 1.553
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Elsevier

Quality:  
High
CiteRatio: 24.9
SJR: 2.776
SNIP: 5.378

Journal Performance & Insights

Impact Factor

CiteRatio

Determines the importance of a journal by taking a measure of frequency with which the average article in a journal has been cited in a particular year.

A measure of average citations received per peer-reviewed paper published in the journal.

4.962

40% from 2018

Impact factor for IEEE MultiMedia from 2016 - 2019
Year Value
2019 4.962
2018 3.556
2017 1.898
2016 2.849
graph view Graph view
table view Table view

6.7

24% from 2019

CiteRatio for IEEE MultiMedia from 2016 - 2020
Year Value
2020 6.7
2019 5.4
2018 3.5
2017 3.8
2016 3.7
graph view Graph view
table view Table view

insights Insights

  • Impact factor of this journal has increased by 40% in last year.
  • This journal’s impact factor is in the top 10 percentile category.

insights Insights

  • CiteRatio of this journal has increased by 24% in last years.
  • This journal’s CiteRatio is in the top 10 percentile category.

SCImago Journal Rank (SJR)

Source Normalized Impact per Paper (SNIP)

Measures weighted citations received by the journal. Citation weighting depends on the categories and prestige of the citing journal.

Measures actual citations received relative to citations expected for the journal's category.

0.534

1% from 2019

SJR for IEEE MultiMedia from 2016 - 2020
Year Value
2020 0.534
2019 0.531
2018 0.335
2017 0.417
2016 0.548
graph view Graph view
table view Table view

1.463

2% from 2019

SNIP for IEEE MultiMedia from 2016 - 2020
Year Value
2020 1.463
2019 1.498
2018 1.307
2017 1.164
2016 1.162
graph view Graph view
table view Table view

insights Insights

  • SJR of this journal has increased by 1% in last years.
  • This journal’s SJR is in the top 10 percentile category.

insights Insights

  • SNIP of this journal has decreased by 2% in last years.
  • This journal’s SNIP is in the top 10 percentile category.

IEEE MultiMedia

Guideline source: View

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IEEE

IEEE MultiMedia

The magazine contains technical information covering a broad range of issues in multimedia systems and applications. The information consists of articles, product reviews, new product descriptions, book reviews and announcements of conferences and workshops. Articles disucss r...... Read More

Media Technology

Hardware and Architecture

Computer Science Applications

Signal Processing

Software

Engineering

i
Last updated on
13 May 2022
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ISSN
1070-986X
i
Impact Factor
High - 1.866
i
Open Access
No
i
Sherpa RoMEO Archiving Policy
Green faq
i
Plagiarism Check
Available via Turnitin
i
Endnote Style
Download Available
i
Bibliography Name
IEEEtran
i
Citation Type
Numbered
[25]
i
Bibliography Example
C. W. J. Beenakker, “Specular andreev reflection in graphene,” Phys. Rev. Lett., vol. 97, no. 6, p.

Top papers written in this journal

Journal Article DOI: 10.1109/MMUL.2012.24
Microsoft Kinect Sensor and Its Effect
Zhengyou Zhang1
01 Apr 2012 - IEEE MultiMedia

Abstract:

Recent advances in 3D depth cameras such as Microsoft Kinect sensors (www.xbox.com/en-US/kinect) have created many opportunities for multimedia computing. The Kinect sensor lets the computer directly sense the third dimension (depth) of the players and the environment. It also understands when users talk, knows who they are w... Recent advances in 3D depth cameras such as Microsoft Kinect sensors (www.xbox.com/en-US/kinect) have created many opportunities for multimedia computing. The Kinect sensor lets the computer directly sense the third dimension (depth) of the players and the environment. It also understands when users talk, knows who they are when they walk up to it, and can interpret their movements and translate them into a format that developers can use to build new experiences. While the Kinect sensor incorporates several advanced sensing hardware, this article focuses on the vision aspect of the Kinect sensor and its impact beyond the gaming industry. read more read less

Topics:

Motion capture (51%)51% related to the paper
View PDF
2,294 Citations
open accessOpen access Journal Article DOI: 10.1109/93.556537
Content-based classification, search, and retrieval of audio
E. Wold1, T. Blum, D. Keislar, J. Wheaten
01 Sep 1996 - IEEE MultiMedia

Abstract:

Many audio and multimedia applications would benefit from the ability to classify and search for audio based on its characteristics. The audio analysis, search, and classification engine described here reduces sounds to perceptual and acoustical features. This lets users search or retrieve sounds by any one feature or a combi... Many audio and multimedia applications would benefit from the ability to classify and search for audio based on its characteristics. The audio analysis, search, and classification engine described here reduces sounds to perceptual and acoustical features. This lets users search or retrieve sounds by any one feature or a combination of them, by specifying previously learned classes based on these features, or by selecting or entering reference sounds and asking the engine to retrieve similar or dissimilar sounds. read more read less

Topics:

Audio analyzer (60%)60% related to the paper
View PDF
1,147 Citations
Journal Article DOI: 10.1109/MMUL.2011.71
The MPEG-DASH Standard for Multimedia Streaming Over the Internet
I. Sodagar1
01 Oct 2011 - IEEE MultiMedia

Abstract:

MPEG has recently finalized a new standard to enable dynamic and adaptive streaming of media over HTTP. This standard aims to address the interoperability needs between devices and servers of various vendors. There is broad industry support for this new standard, which offers the promise of transforming the media-streaming la... MPEG has recently finalized a new standard to enable dynamic and adaptive streaming of media over HTTP. This standard aims to address the interoperability needs between devices and servers of various vendors. There is broad industry support for this new standard, which offers the promise of transforming the media-streaming landscape. read more read less

Topics:

Dynamic Adaptive Streaming over HTTP (63%)63% related to the paper, Adaptive bitrate streaming (62%)62% related to the paper, The Internet (61%)61% related to the paper, Server (58%)58% related to the paper, Interoperability (55%)55% related to the paper
1,085 Citations
Journal Article DOI: 10.1109/93.959097
Detecting LSB steganography in color, and gray-scale images
Jessica Fridrich1, Miroslav Goljan, Rui Du
01 Oct 2001 - IEEE MultiMedia

Abstract:

We describe a reliable and accurate method for detecting least significant bit (LSB) nonsequential embedding in digital images. The secret message length is derived by inspecting the lossless capacity in the LSB and shifted LSB plane. An upper bound of 0.005 bits per pixel was experimentally determined for safe LSB embedding. We describe a reliable and accurate method for detecting least significant bit (LSB) nonsequential embedding in digital images. The secret message length is derived by inspecting the lossless capacity in the LSB and shifted LSB plane. An upper bound of 0.005 bits per pixel was experimentally determined for safe LSB embedding. read more read less

Topics:

Least significant bit (57%)57% related to the paper, Color depth (54%)54% related to the paper
822 Citations
Journal Article DOI: 10.1109/93.580394
Virtualized reality: constructing virtual worlds from real scenes
Takeo Kanade1, Peter Rander, P. J. Narayanan
01 Jan 1997 - IEEE MultiMedia

Abstract:

A new visual medium, Virtualized Reality, immerses viewers in a virtual reconstruction of real-world events. The Virtualized Reality world model consists of real images and depth information computed from these images. Stereoscopic reconstructions provide a sense of complete immersion, and users can select their own viewpoint... A new visual medium, Virtualized Reality, immerses viewers in a virtual reconstruction of real-world events. The Virtualized Reality world model consists of real images and depth information computed from these images. Stereoscopic reconstructions provide a sense of complete immersion, and users can select their own viewpoints at view time, independent of the actual camera positions used to capture the event. read more read less

Topics:

Augmented reality (59%)59% related to the paper, Metaverse (56%)56% related to the paper, Virtual reality (54%)54% related to the paper
677 Citations
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With SciSpace, you do not need a word template for IEEE MultiMedia.

It automatically formats your research paper to IEEE formatting guidelines and citation style.

You can download a submission ready research paper in pdf, LaTeX and docx formats.

Time comparison

Time taken to format a paper and Compliance with guidelines

Plagiarism Reports via Turnitin

SciSpace has partnered with Turnitin, the leading provider of Plagiarism Check software.

Using this service, researchers can compare submissions against more than 170 million scholarly articles, a database of 70+ billion current and archived web pages. How Turnitin Integration works?

Turnitin Stats
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IEEE MultiMedia format uses IEEEtran citation style.

Automatically format and order your citations and bibliography in a click.

SciSpace allows imports from all reference managers like Mendeley, Zotero, Endnote, Google Scholar etc.

Frequently asked questions

1. Can I write IEEE MultiMedia in LaTeX?

Absolutely not! Our tool has been designed to help you focus on writing. You can write your entire paper as per the IEEE MultiMedia guidelines and auto format it.

2. Do you follow the IEEE MultiMedia guidelines?

Yes, the template is compliant with the IEEE MultiMedia guidelines. Our experts at SciSpace ensure that. If there are any changes to the journal's guidelines, we'll change our algorithm accordingly.

3. Can I cite my article in multiple styles in IEEE MultiMedia?

Of course! We support all the top citation styles, such as APA style, MLA style, Vancouver style, Harvard style, and Chicago style. For example, when you write your paper and hit autoformat, our system will automatically update your article as per the IEEE MultiMedia citation style.

4. Can I use the IEEE MultiMedia templates for free?

Sign up for our free trial, and you'll be able to use all our features for seven days. You'll see how helpful they are and how inexpensive they are compared to other options, Especially for IEEE MultiMedia.

5. Can I use a manuscript in IEEE MultiMedia that I have written in MS Word?

Yes. You can choose the right template, copy-paste the contents from the word document, and click on auto-format. Once you're done, you'll have a publish-ready paper IEEE MultiMedia that you can download at the end.

6. How long does it usually take you to format my papers in IEEE MultiMedia?

It only takes a matter of seconds to edit your manuscript. Besides that, our intuitive editor saves you from writing and formatting it in IEEE MultiMedia.

7. Where can I find the template for the IEEE MultiMedia?

It is possible to find the Word template for any journal on Google. However, why use a template when you can write your entire manuscript on SciSpace , auto format it as per IEEE MultiMedia's guidelines and download the same in Word, PDF and LaTeX formats? Give us a try!.

8. Can I reformat my paper to fit the IEEE MultiMedia's guidelines?

Of course! You can do this using our intuitive editor. It's very easy. If you need help, our support team is always ready to assist you.

9. IEEE MultiMedia an online tool or is there a desktop version?

SciSpace's IEEE MultiMedia is currently available as an online tool. We're developing a desktop version, too. You can request (or upvote) any features that you think would be helpful for you and other researchers in the "feature request" section of your account once you've signed up with us.

10. I cannot find my template in your gallery. Can you create it for me like IEEE MultiMedia?

Sure. You can request any template and we'll have it setup within a few days. You can find the request box in Journal Gallery on the right side bar under the heading, "Couldn't find the format you were looking for like IEEE MultiMedia?”

11. What is the output that I would get after using IEEE MultiMedia?

After writing your paper autoformatting in IEEE MultiMedia, you can download it in multiple formats, viz., PDF, Docx, and LaTeX.

12. Is IEEE MultiMedia's impact factor high enough that I should try publishing my article there?

To be honest, the answer is no. The impact factor is one of the many elements that determine the quality of a journal. Few of these factors include review board, rejection rates, frequency of inclusion in indexes, and Eigenfactor. You need to assess all these factors before you make your final call.

13. What is Sherpa RoMEO Archiving Policy for IEEE MultiMedia?

SHERPA/RoMEO Database

We extracted this data from Sherpa Romeo to help researchers understand the access level of this journal in accordance with the Sherpa Romeo Archiving Policy for IEEE MultiMedia. The table below indicates the level of access a journal has as per Sherpa Romeo's archiving policy.

RoMEO Colour Archiving policy
Green Can archive pre-print and post-print or publisher's version/PDF
Blue Can archive post-print (ie final draft post-refereeing) or publisher's version/PDF
Yellow Can archive pre-print (ie pre-refereeing)
White Archiving not formally supported
FYI:
  1. Pre-prints as being the version of the paper before peer review and
  2. Post-prints as being the version of the paper after peer-review, with revisions having been made.

14. What are the most common citation types In IEEE MultiMedia?

The 5 most common citation types in order of usage for IEEE MultiMedia are:.

S. No. Citation Style Type
1. Author Year
2. Numbered
3. Numbered (Superscripted)
4. Author Year (Cited Pages)
5. Footnote

15. How do I submit my article to the IEEE MultiMedia?

It is possible to find the Word template for any journal on Google. However, why use a template when you can write your entire manuscript on SciSpace , auto format it as per IEEE MultiMedia's guidelines and download the same in Word, PDF and LaTeX formats? Give us a try!.

16. Can I download IEEE MultiMedia in Endnote format?

Yes, SciSpace provides this functionality. After signing up, you would need to import your existing references from Word or Bib file to SciSpace. Then SciSpace would allow you to download your references in IEEE MultiMedia Endnote style according to Elsevier guidelines.

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I spent hours with MS word for reformatting. It was frustrating - plain and simple. With SciSpace, I can draft my manuscripts and once it is finished I can just submit. In case, I have to submit to another journal it is really just a button click instead of an afternoon of reformatting.

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