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Barbara Y. White
Researcher at University of California, Berkeley
Publications - 41
Citations - 4589
Barbara Y. White is an academic researcher from University of California, Berkeley. The author has contributed to research in topics: Science education & Metacognition. The author has an hindex of 26, co-authored 41 publications receiving 4417 citations. Previous affiliations of Barbara Y. White include BBN Technologies & Massachusetts Institute of Technology.
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Inquiry, Modeling, and Metacognition: Making Science Accessible to All Students
TL;DR: The ThinkerTools Inquiry Curriculum as discussed by the authors is a computer enhanced, middle school science curriculum that engages students in learning about and reflecting on the processes of scientific inquiry as they construct increasingly complex models of force and motion phenomena.
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ThinkerTools: Causal Models, Conceptual Change, and Science Education
TL;DR: In this paper, the authors describe an approach that enables sixth graders to develop a conceptual model that embodies the principles underlying Newtonian mechanics, and to apply their model in making predictions, solving problems, and generating explanations.
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Metamodeling Knowledge: Developing Students' Understanding of Scientific Modeling
TL;DR: The Model-Enhanced ThinkerTools (METT) curriculum as discussed by the authors is an inquiry-oriented physics curriculum for middle school students in which they learn about the nature of scientific models and engage in the process of modeling.
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Causal model progressions as a foundation for intelligent learning environments
TL;DR: In pilot trials, the learning environment successfully taught novices to troubleshoot and to mentally simulate circuit behavior, and the implications of this work for the design of intelligent learning environments are explored.
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Designing Computer Games to Help Physics Students Understand Newton's Laws of Motion
TL;DR: In this article, the design of a computer environment for helping science students to learn about Newtonian dynamics is explored, where students have to control the motion of a spaceship in order to achieve goals such as hitting a target or navigating a maze.