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Luca Argenton

Researcher at University of Milan

Publications -  12
Citations -  224

Luca Argenton is an academic researcher from University of Milan. The author has contributed to research in topics: Interpersonal communication & Psychological resilience. The author has an hindex of 7, co-authored 12 publications receiving 158 citations. Previous affiliations of Luca Argenton include University of Milano-Bicocca.

Papers
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Journal ArticleDOI

Virtual Reality Applications for Stress Management Training in the Military.

TL;DR: The main observation to be drawn from this review is that virtual reality can provide interactive Stress Management Training to decrease levels of perceived stress and negative affect in military personnel.
Journal ArticleDOI

Measuring Dispositional Flow: Validity and reliability of the Dispositional Flow State Scale 2, Italian version

TL;DR: The data confirmed the validity and reliability of the Italian DFS-2 in measuring Flow experiences, and the Italian version of the scale is suitable for the evaluation of the subjective tendency to experience Flow trait characteristic in different contest, as sport, study and work.
Book ChapterDOI

Serious Games as Positive Technologies for Individual and Group Flourishing

TL;DR: Networked flow, a specific state where social well-being is associated with group flourishing and peak creative states, will eventually be considered along with game design practices that can support its emergence.
Journal ArticleDOI

Deceptive behavior in doping related interviews: The case of Lance Armstrong

TL;DR: In this paper, the authors investigated the organization of Armstrong's nonverbal behavior in deceptive statements and in those statements in which deception is not proven, based on the detection of statistically significant hierarchical sequences of behaviors in time, called T-patterns.

Developing effective Virtual Reality training for military forces and emergency operators: From technology to human factors

TL;DR: Focusing on human factors from the earliest stages of designing VR training can increase effectiveness and reduce the possibility of ineffective or even harmful effects of the training.